We were in the middle of pitching this project before being cut. It was going to be a Dark etherial arena shooter with some FEAR influences
told to keep it cheap we adapted frenzies to set the tone and get the idea across.
I was tasked to adapt the game to make it more scary and mature. Heres the props an
this included darkening the map, changing the materials really taking all the fun out of the level.
making a selection on optimised props to fill the now empty map.
when that was done I made the relic to be the focal point
then successfully rigged a new character.