We were in the middle of pitching this project before being cut. It was going to be a Dark etherial arena shooter with some FEAR influences
told to keep it cheap we adapted frenzies to set the tone and get the idea across.
I was tasked to adapt the game to make it more scary and mature. Heres the Environment I made.
this included darkening the map, changing the materials really taking all the fun out of the level.
making a selection on optimised props to fill the now empty map.
when that was done I made the relic to be the focal point
then successfully rigged a new character.