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AR - Weapon Prop - Dark

Another Prototype asset for DARK, We wanted a modern hard surface weapon inspired by a selection of concepts.
Aiming to be the primary weapon for the game I modelled and textured this peice to be game ready from the get go.
Normally id do I high poly bake but here I didnt need to and managed to convay what I wanted though masks.

AR in Unreal _ 01

AR in Unreal _ 01

AR in Unreal _ 03

AR in Unreal _ 03

Close AR in Unreal _ 01

Close AR in Unreal _ 01

Close AR in Unreal _ 02

Close AR in Unreal _ 02

AR in Unreal _ 02

AR in Unreal _ 02

Close AR in Unreal _ 03

Close AR in Unreal _ 03

AR in Unreal _ 05

AR in Unreal _ 05

Began with inspiration given to me by my Art Director. Given the time constraints this is all I had to work with but it was enough.

Began with inspiration given to me by my Art Director. Given the time constraints this is all I had to work with but it was enough.

First Attempt and Final Attempt.

First Attempt and Final Attempt.

one Note during, were to thicken the mag butt.

one Note during, were to thicken the mag butt.

another note was to make the busness end of the AR more visually interesting. picking from these muzzles and caging it looked to work nicely.

another note was to make the busness end of the AR more visually interesting. picking from these muzzles and caging it looked to work nicely.

he's a turnaorund in maya of the final weapon body

he's a turnaorund in maya of the final weapon body

He's the weapon and its UV in Substance.

He's the weapon and its UV in Substance.

All painted on all sides.

All painted on all sides.